Mod Unity Monster Black Market - Tits Mod V2P

Krongorka

Active Member
Sep 22, 2017
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My two cents on cumflation:
1. I like that there is more visual distinction between being cumflated, and the various types of pregnancy. I feel it's the best solution so far.
2. Would it be possible to have another branch of the mod, where the mechanic is disabled? This way it's possible to please both crowds.
1. Yeah, but like I mentioned in previous post I'm going to experiment on cumflation during sex scenes/creampies. There's a specific bone along with special sprite on top of belly sprite which is already responsible for inflation if monster have large dick but no noticeable animation in the end. I can tweak it later and see how it works visually.
So it can work like this: If monster have a big dick belly inflation will happen during creampies. Some additional visual semen leakage can be implemented (maybe, not sure). So cumflation for idle/rest poses won't be needed in logical sense. If it looks okay in scenes alone I don't mind.
2. Unlikely. V2P happened because I underestimated amount of work needed to get to proper V3. It exist because:
- Main area NPCs are at V3 standard at this point.
- Assembly code changes to brainwashed NPC creampie/cumshot states which affects looks of main area NPCs.
- Fetus Count belly size change implemented for idle/rest scenes for both girl/woman skeletons.
- And almost all outlines are gone now. Which I really needed to push on the players, make them get used to it because it's much better for performance.

Another key difference between V2P and V3 will be data file structure difference and compatibility with old saves. V3 won't support old saves due to amount of code change/scripting changes affecting time of day. And I mean it, it will be completely broken gameplay if you'll try to load old V2 save in V3 and vice versa.

V2P will be updated with 'lighter' character meshes to improve CPU load and fixes for some bugs which users can and should report.
 
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PetardaSanbox

New Member
Mar 21, 2025
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2. Unlikely. V2P happened because I underestimated amount of work needed to get to proper V3. It exist because:
- Main area NPCs are at V3 standard at this point.
- Assembly code changes to brainwashed NPC creampie/cumshot states which affects looks of main area NPCs.
- Fetus Count belly size change implemented for idle/rest scenes for both girl/woman skeletons.
- And almost all outlines are gone now. Which I really needed to push on the players, make them get used to it because it's much better for performance.

So those who don't want cumflation are the losers.

At least that's how I see it. The game, which originally did not count on this mechanic, is forcibly trying to cram it in with the help of crutches in the code, and those who do not like this mechanic can do nothing about it.

which is one of the reasons I came back to V2b.
 

Krongorka

Active Member
Sep 22, 2017
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Will there be a similar modification for Project P?
We'll see when ProjectR will be finalized I guess. They still can change stuff since they are still at 0.5 stage (and we know that MBM changed quite a bit at the time of ~0.5-0.7/before release).

"which is one of the reasons I came back to V2b."
Well, classic "Damned if you do, and damned if you don't" situation. And people still ask me for a V2a which have biggest cumflated bellies for idle/rest poses. Can't please everyone I'm afraid.
By the way, there's lots of workarounds besides cumflation in V2b. Rag color change depending on eye color is a workaround as well. I'm also trying to find visual compromise based on feedback.
You'll also miss on performance improvements and better sprite quality for new release.
 
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egorcypyshev

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Oct 15, 2022
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I just wanted to write that I'm really appreciating the performance enhancements. I would say that my computer is pretty good, it can run most games on medium or high settings, but I remember lagging pretty hard with vanilla once I hit 200-300 fairies along with 50-100 girls. Its really smooth now, so thanks
 
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Krongorka

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Sep 22, 2017
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I just wanted to write that I'm really appreciating the performance enhancements. I would say that my computer is pretty good, it can run most games on medium or high settings, but I remember lagging pretty hard with vanilla once I hit 200-300 fairies along with 50-100 girls. Its really smooth now, so thanks
It will be faster with next updates. No sex/birth/milking scenes are optimized properly for now. Currently working on brothel section optimization (2 out of 8 scenes are done).
I still will advice not to keep Unique Slaves on your playfield, because these will be optimized last and they have their own skeleton and texture data duplicates (x7 to performance hit if you have them all on screen).
 

PetardaSanbox

New Member
Mar 21, 2025
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Well, classic "Damned if you do, and damned if you don't" situation. And people still ask me for a V2a which have biggest cumflated bellies for idle/rest poses. Can't please everyone I'm afraid.
By the way, there's lots of workarounds besides cumflation in V2b. Rag color change depending on eye color is a workaround as well. I'm also trying to find visual compromise based on feedback.
You'll also miss on performance improvements and better sprite quality for new release.

That's right, people who wanted cumflated bellies were happy.

People who didn't want cumflated bellies just didn't get anything, of course that doesn't make them happy
 

Krongorka

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Sep 22, 2017
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That's right, people who wanted cumflated bellies were happy.

People who didn't want cumflated bellies just didn't get anything, of course that doesn't make them happy
So maybe let's see how it can play out alternatively? I made this mockup in about 5 minutes which can replace idle/rest positions static inflated belly and replace it in scene ending if monster have a big dick:

goblinwoman1inflation.gif

"Inflation" bone is literally there from the start it just doesn't scale on creampies by default. It also won't be there if goblin have a small dick, like it was designed by default.
 

PetardaSanbox

New Member
Mar 21, 2025
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So maybe let's see how it can play out alternatively? I made this mockup in about 5 minutes which can replace idle/rest positions static inflated belly and replace it in scene ending if monster have a big dick:

View attachment 4670692

"Inflation" bone is literally there from the start it just doesn't scale on creampies by default. It also won't be there if goblin have a small dick, like it was designed by default.
1. Is it possible to remove camflate to a minimum, so that it is almost unnoticeable?

2. Make camflate only for monsters with big size penis and ball?

With all due respect to the author. But it just looks ugly, the game does not need this mechanic. If I need cumflated, then I will go play Project R, where all this is configured not at the mod, but at the game.

I really don't like all this as it is configured, I was very happy with the mod when it was not there, the mod adhered to the vanilla game. I still don't understand why it was added. It's just that everything you do is through the game's crutches and the people who don't like it are left unimpressed by the other half who need it.
 

Dadaism

Newbie
Jul 12, 2020
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So maybe let's see how it can play out alternatively? I made this mockup in about 5 minutes which can replace idle/rest positions static inflated belly and replace it in scene ending if monster have a big dick:

View attachment 4670692

"Inflation" bone is literally there from the start it just doesn't scale on creampies by default. It also won't be there if goblin have a small dick, like it was designed by default.
I like this concept because it actually adds more depth to the inheritable trait system (and motivation to breed something specific if you feel strongly about cumflation one way or the other). Wonder if there is more to explore, tied to body shape (good or bad) and secondary visuals (horns/no horns on goblns, wooly/straight fur in werewolves, etc).
BTW: Will the big monsters always trigger this effect, regardless of penis size?
 

PetardaSanbox

New Member
Mar 21, 2025
8
3
Since this mod is planned to integrate Complex Breeding mechanics in it now, I decided to focus a bit more on "Belly Expansion depending on fetus count". Which means I need to hand-edit all Slave types, including special ones. Starting with Aure and Claire first, since it's basically "Girl" and "Woman" type of bodies with fixed asset parameters. Only need to edit mesh positions for now... but playtesting it carefully and to see if it looks 'okay'. I don't really want to push belly size to avoid clipping and whatnot. It will be harder for common slave figures because of various tits/body types though, but it's in the planning stage.

Anyway, here's all CB's "up to 5 fetuses" from 1 to 5:

PS: I probably won't be able to edit Fetus count graphics under slave figure though.

View attachment 4041123
I like everything, but is it really possible to remove the static belly of camflation. Or somehow reduce the chance of an inflated belly to a minimum? I'm still waiting for more hairstyles for slaves. And the adjustment of the belly size during pregnancy for lolis and gnomes as it is done for all adult slaves (as it was shown a long time ago)
 

Krongorka

Active Member
Sep 22, 2017
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2. Make camflate only for monsters with big size penis and ball?
I believe this can be set up. Currently it's only affected by dick size only. If it's possible to do I'll set it up to big ball+big dick size to activate inflation scene.

If these will work and look okay I guess static inflation from "SemenInside 3" can be dropped.

"I'm still waiting for more hairstyles for slaves."
- in V3, after optimizations are fully done.

"And the adjustment of the belly size during pregnancy for lolis and gnomes"
Already done for V2P. It increase size depending on fetus count in the slave.

Size 1 - 3 - 5 (4 & 5 are for CB mod active only)

size1.gif size3.gif size5.gif

As for comparison with ProjectR - don't expect anything similar with mechanics because we really can't have that much control over MBM's closed file and scripting systems. They can take our experimental ideas and implement them within building new game with full game's project on their hands. We can't.
 

PetardaSanbox

New Member
Mar 21, 2025
8
3
I believe this can be set up. Currently it's only affected by dick size only. If it's possible to do I'll set it up to big ball+big dick size to activate inflation scene.
It's just the most logical thing that fits into the mod concept and is not so annoying. I think that this can reduce camflation to a minimum for those who do not want to see it. The 50/50 sides will be happy. Of course, if you can set the camflation chance like this, for example 1/3 for increasing the belly.

Perhaps it will be possible to come up with something else that will satisfy both those who love camflation and those who don't, which will also fit into the mod and won't particularly disturb the impressions
 
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FluffyRaKu

Newbie
Jan 2, 2023
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This talk of "inflation" has somewhat got me confused as I would generally reserve "inflation" to being filled with some kind of fluid or eggs, while large insertions I would call "bulging". That's probably just me being pedantic though.

In terms of generally feedback/input, I'd probably say it would be good to reserve cumflation and the immediate inflation from cumshots for monsters with big balls while monsters with big dicks would do the whole bulging thing. Players who do not like cumflation could avoid it by only having monsters with small balls, while those that don't like belly bulging during sex could opt for small dicked monsters. It puts the new visuals in the hands of the players.

Not sure what to do with the bigger monsters though, as even their "small" sizes are still pretty big...

And regarding the belly bulge, I don't take it there's any method to give Salamanders the ability to cause twin bulges? They have 2 dicks after all and neither is particularly small.

I'm also curious how belly bulging, cumflation and the pregnant belly sizes are all going to interact. Are you looking at tweaking how they all combine together visually? I know vanilla had some degree of interaction if you sent a pregnant slave off to a minotaur.
 

Krongorka

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Sep 22, 2017
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And regarding the belly bulge, I don't take it there's any method to give Salamanders the ability to cause twin bulges? They have 2 dicks after all and neither is particularly small.

I'm also curious how belly bulging, cumflation and the pregnant belly sizes are all going to interact. Are you looking at tweaking how they all combine together visually? I know vanilla had some degree of interaction if you sent a pregnant slave off to a minotaur.
You are correct in general about how inflation should be handled. As for Salamanders, their sex scene implies they fucking slaves in both holes but the second dick technically is "cut" with clipping polygons overwise there would be dick clipping through the body. I'll see how it can be tweaked, clipping polygons method should be replaced with different method anyway.

As for various bulge size when slave is pregnant IIRC there's several bulging options depending on if Slave is pregnant or not. I plan to add another command "FetusCount" into the mix. If game doesn't detect a mod for some reason (talking about potential no BepInEx due to Linux or something) it will revert to default logic. Basically how I currently handle pregnant belly and fetus count belly. There are two sets of belly loaded, but fetus count is just a tiny bit bigger and on top of normal pregnant belly. Cost wise it's insignificant addition of mesh (~10 vertices/triangles).
 

PetardaSanbox

New Member
Mar 21, 2025
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Not sure what to do with the bigger monsters though, as even their "small" sizes are still pretty big...

And regarding the belly bulge, I don't take it there's any method to give Salamanders the ability to cause twin bulges? They have 2 dicks after all and neither is particularly small.

I'm also curious how belly bulging, cumflation and the pregnant belly sizes are all going to interact. Are you looking at tweaking how they all combine together visually? I know vanilla had some degree of interaction if you sent a pregnant slave off to a minotaur.
What to do? Same thing. Small penis/balls - no camflation. Even leave the choice to the rest - who don't want to see it to one degree or another.
Don't push camflation everywhere

ps
Just make camflation for monsters with big penises and balls, no matter what size they are, leave the choice for those who still don't want to see camflation - it will be right for both sides 50/50
 
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Oct 2, 2022
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I mean, I would prefer humans to be able to cumflate slaves. Maybe make it take more sessions?
The obvious solution, to me at least, is to make cumflation and bulge customizations a separate plugin from the rest of the mod. That would just solve the problem all together, no?
 

Krongorka

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Sep 22, 2017
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The obvious solution, to me at least, is to make cumflation and bulge customizations a separate plugin from the rest of the mod. That would just solve the problem all together, no?
If someone wants to make such plugin and make some special condition for it, go ahead.
 

WizardsTariff

Newbie
Dec 14, 2020
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Yeah it's not entirely my thing either, but if you ask and the answer is "no" it's rude to keep on at it lol it's one guy's modding project